> Source URL: /demos/alien-screenplay/locations/nostromo.location
---
title: USCSS Nostromo
description: Industrial starship setting for the screenplay demo scenes.
name: USCSS Nostromo
kind: starship
scenes:
  - Scene 1 - Wake Cycle
  - Scene 2 - Priority Message
  - Scene 4 - Quarantine Argument
  - Scene 5 - Search Pattern
---

# USCSS Nostromo

The Nostromo is treated as a location node and as a system. It contains the
spaces where work, quarantine, pursuit, and distrust become the same problem.

- Wake scene: [Scene 1 - Wake Cycle](../alien.screenplay.md#scene-1-wake-cycle)
- Bridge scene: [Scene 2 - Priority Message](../alien.screenplay.md#scene-2-priority-message)
- Infirmary scene: [Scene 4 - Quarantine Argument](../alien.screenplay.md#scene-4-quarantine-argument)
- Corridor scene: [Scene 5 - Search Pattern](../alien.screenplay.md#scene-5-search-pattern)

## PathMX Role

Location pages help a screenplay become spatially navigable. They can collect
scene links, diagrams, set notes, or continuity details.


---

## Backlinks

The following sources link to this document:

- [USCSS Nostromo](/demos/alien-screenplay/index.path.llm.md)
- [NOSTROMO](/demos/alien-screenplay/alien.screenplay.llm.md)
- [USCSS Nostromo](/demos/alien-screenplay/characters/ripley.character.llm.md)
- [USCSS Nostromo](/demos/alien-screenplay/objects/facehugger.object.llm.md)
- [USCSS Nostromo](/demos/alien-screenplay/objects/motion-tracker.object.llm.md)
- [USCSS Nostromo](/demos/alien-screenplay/locations/lv-426.location.llm.md)
