> Source URL: /demos/alien-screenplay/objects/facehugger.object
---
title: Facehugger
description: Alien life-cycle object that turns exploration into quarantine.
name: Facehugger
category: creature
scenes:
  - Scene 3 - Surface Approach
  - Scene 4 - Quarantine Argument
---

# Facehugger

The facehugger is modeled as an object node because it functions as prop,
creature, plot engine, and medical emergency. Linking it from scenes gives the
reader a way to track how an object changes narrative status.

- First linked scene: [Scene 3 - Surface Approach](../alien.screenplay.md#scene-3-surface-approach)
- Containment scene: [Scene 4 - Quarantine Argument](../alien.screenplay.md#scene-4-quarantine-argument)
- Related character: [Kane](../characters/kane.character.md)
- Related location: [USCSS Nostromo](../locations/nostromo.location.md)

## PathMX Role

Object pages can hold design notes, symbolism, classroom prompts, or continuity
details while scenes remain readable.


---

## Backlinks

The following sources link to this document:

- [Facehugger](/demos/alien-screenplay/index.path.llm.md)
- [facehugger](/demos/alien-screenplay/alien.screenplay.llm.md)
- [Facehugger](/demos/alien-screenplay/characters/kane.character.llm.md)
- [Facehugger](/demos/alien-screenplay/characters/ash.character.llm.md)
- [Facehugger](/demos/alien-screenplay/locations/lv-426.location.llm.md)
